Spline¶
Inherited: None
Description¶
Public Methods¶
bool |
closed () const |
void |
insertPoint (int index, const Spline::Point & point) |
Spline::Point |
point (int index) const |
int |
pointsCount () const |
void |
removePoint (int index) |
void |
setClosed (bool closed) |
void |
setPoint (int index, const Spline::Point & point) |
value (float position) |
Static Methods¶
None
Methods Description¶
bool Spline::closed () const
Returns true if is the spline is closed; otherwise false.
See also setClosed().
void Spline::insertPoint (int index, Spline::Point & point)
Inserts a point at the given index.
Spline::Point Spline::point (int index) const
Returns the point at the given index.
See also setPoint().
int Spline::pointsCount () const
Returns the number of points in the spline.
void Spline::removePoint (int index)
Removes the point at the given index.
void Spline::setClosed (bool closed)
Sets whether the spline is closed.
See also closed().
void Spline::setPoint (int index, Spline::Point & point)
Sets the point at the given index.
See also point().
Vector3 Spline::value (float position)
Returns the value of the spline at the given normalized position.