OBBox
Inherited: None
Description
An arbitrarily oriented bounded volume in space in the form of a rectangular parallelepiped (Bounding Box). Unlike AABB, OBB rotates with the object and does not change its size. Collision testing with OBB is somewhat more complicated and slower than AABB, but more often it is more preferable. Oriented Bounding Box represented by center of box, size and rotation quaternion.
Public Methods
OBBox () |
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OBBox (const Vector3 & center, const Vector3 & size) |
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OBBox (const Vector3 & center, const Vector3 & size, const Quaternion & rotation) |
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void |
box (Vector3 & min, Vector3 & max) const |
void |
setBox (const Vector3 & min, const Vector3 & max) |
const OBBox |
operator* (areal factor) const |
const OBBox |
operator* (const Vector3 & vector) const |
Static Methods
None
Methods Description
OBBox::OBBox ()
Constructs an bounding box with center (0, 0, 0), size (1, 1, 1) and identity rotation.
OBBox::OBBox (Vector3 & center, Vector3 & size)
Constructs a bounding box with center, size and identity rotation.
OBBox::OBBox (Vector3 & center, Vector3 & size, Quaternion & rotation)
Constructs a bounding box with center, size and rotation.
Returns min and max points of bounding box as output arguments.
See also setBox().
Set curent bounding box by min and max points.
See also box().
const OBBox OBBox::operator* (areal factor) const
Returns a copy of this vector, multiplied by the given factor.
const OBBox OBBox::operator* (Vector3 & vector) const
Returns a copy of this vector, multiplied by the given vector.