Bone

Inherited: None

Description

Public Methods

TString

name () const

const Vector3 &

position () const

const Vector3 &

rotation () const

const Vector3 &

scale () const

void

setName (const TString & name)

void

setPosition (const Vector3 position)

void

setRotation (const Vector3 rotation)

void

setScale (const Vector3 scale)

bool

operator== (const Bone & bone) const

Static Methods

None

Methods Description

TString Bone::name () const

Returns the name of the bone.

See also setName().


const Vector3 & Bone::position () const

Gets the position of the bone.

See also setPosition().


const Vector3 & Bone::rotation () const

Gets the rotation of the bone.

See also setRotation().


const Vector3 & Bone::scale () const

Gets the scale of the bone.

See also setScale().


void Bone::setName (TString & name)

Sets the name of the bone.

See also name().


void Bone::setPosition (Vector3 position)

Sets the position of the bone.

See also position().


void Bone::setRotation (Vector3 rotation)

Sets the rotation of the bone.

See also rotation().


void Bone::setScale (Vector3 scale)

Sets the scale of the bone.

See also scale().


bool Bone::operator== (Bone & bone) const

Overloaded equality operator for comparing two bone objects. Returns true if the bones are equal, false otherwise.