SpotLight
Inherited: None
Description
To determine the emitter position and emit direction SpotLight uses Transform component of the own Actor.
Public Methods
float |
attenuationDistance () const |
float |
outerAngle () const |
void |
setAttenuationDistance (float distance) |
void |
setOuterAngle (float angle) |
Static Methods
None
Methods Description
float SpotLight::attenuationDistance () const
Returns the attenuation distance of the light cone.
See also setAttenuationDistance().
float SpotLight::outerAngle () const
Returns the angle of the light cone in degrees.
See also setOuterAngle().
void SpotLight::setAttenuationDistance (float distance)
Changes the attenuation distance of the light cone.
See also attenuationDistance().
void SpotLight::setOuterAngle (float angle)
Changes the angle of the light cone in degrees.
See also outerAngle().