AreaLight
Inherited: None
Description
To determine the emiter position AreaLight uses Transform component of the own Actor.
Public Methods
float |
radius () const |
void |
setRadius (float radius) |
void |
setSourceHeight (float height) |
void |
setSourceWidth (float width) |
float |
sourceHeight () const |
float |
sourceWidth () const |
Static Methods
None
Methods Description
float AreaLight::radius () const
Returns the attenuation radius of the light.
See also setRadius().
void AreaLight::setRadius (float radius)
Changes the attenuation radius of the light.
See also *radius*().
void AreaLight::setSourceHeight (float height)
Changes the source height of the light.
See also sourceHeight().
void AreaLight::setSourceWidth (float width)
Changes the source width of the light.
See also sourceWidth().
float AreaLight::sourceHeight () const
Returns the source height of the light.
See also setSourceHeight().
float AreaLight::sourceWidth () const
Returns the source width of the light.
See also setSourceWidth().